Blitz User Gallery

Engine 2.23 by JoshK



Terrain and vegetation in Leadwerks Engine 2.23 has been rewrriten using a displacement technique, similar to how ocean water is drawn. This also allows any shader to access the terrain height data, so grass can be made to cling to the ground without rendering individual tufts.

Submitted: 2009
No. of ratings: 43
Average rating: 3.35 / 5