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Image Based Gui by Leon Drake

An Image based GUI i developed to use for a game editor i'm working on. The entire Gui uses only a few images which is chopped up and redrawn to fit the specified gadget and window sizes, much like programs that use xml. It also has easily imported skins for the GUI. This gui runs really fast as it doesnt use as many resources to draw. Primarily because im not rendering a large amount of rect commands. I also Implemented 3d and 2d canvas gadgets. Which will come in handy for geometry editing or mesh viewers.

Submitted: 2006
No. of ratings: 25
Average rating: 2.24 / 5