Better way to get input?Archives Forums/BlitzPlus Programming/Better way to get input?
| I'm not using any of the gui gadgets... only plain 2d. |
Input() has issues..
I searched the articles at the old Blitzcoder.com and they all use a Wait Key() while loop to get text input, but the screen flashes between keystrokes and doesn't update animations..
is there a better way to handle text input that I'm just missing?
| post your code. |
| The Input command ceases program execution until the user presses the Esc key, so it is usually not useful in most circumstances. And as you noticed, Waitkey() isn't much better.|
There isn't an EASY way to collect text input while constantly refreshing the screen (double-buffering), but it can be done. You have to check each keys keystate with the KeyDown or KeyHit commands.
I'm nut sure, but there probably is already a working example in the code archives...