Network tip

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Regular K(Posted 2005) [#1]
Im working on a networked program, and I ran into a problem that I would like to share.

A way to corrupt a good UDP (also probably TCP) connection, is to send a packet to a bad IP and port. The IP and port can be valid, but if they arnt connected, the whole steam goes bad.

Just like to share that, cause it sure made me mad when I couldnt figure out why the steam just dies.