BlitzMapper Help TopicArchives Forums/BlitzPlus Programming/BlitzMapper Help Topic
| Well as some know I'm trying to make a map editor for 2D games, and with my lack of experience my ideas are a bit limited, and I need your help to complete this project.|
So if you have time to spare then help me~
Ok so far I made a rather limited thing but I got no idea how to do the rest, and thats where you come in.
(note: Source is at the bottom.)
I got a pretty basic menu set up,
as you can see at the bottom I used Blitz+ GUI thing.
So how would I go if I want that when you click on NEW
it would creates a Temp .map file (txt file)
and create this:
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First little box would have a Load button to load a Tile file, 32x32 with a gride and the other side would show your map...?
You guys following me?
It might be alot to ask from you nice peoples but it would help me a great deal to have this program when it finished and it would help me learn alot.
CreateMenu "Add Layer",4,layers
CreateMenu "Layer 1",6,layers
; Wait for an event to occur...
; exit on a window close event
If ID=$803 Then End
; handle a menu event
If ID=$1001 Then
Notify "You have selected, NEW"
Notify "You have selected, Load"
NO MAPPY please.
| My idea right now is to created 2 canvas gadget 4 scroll bar X,Y for each canvas and make a button onto fo the first canvas to load tile image, is this a good idea, your opinion please (<-doesnt know what hes doing) |
| Fine I understand no one wants to help me.|
I guess I'll just give it my best.
| sorry, i'm not familliar with the gui side of b+... |