BASS Audio Module

Monkey Programming Forums/User Modules/BASS Audio Module

maverick69(Posted 2013) [#1]
Hi folks,

I just started to wrap BASS from www.un4seen.com for Monkey. I'm at the very beginning so it would be great if some people of you would join and help me to complete this library.

Especially on Android Audio is really a mess, and BASS provides rather good support for it. (no HEAP Allocation Limit like in Soundpool, very low latencies, support for xm module files...).

Here is my repo:

https://github.com/JochenHeizmann/monkeybass


Nobuyuki(Posted 2013) [#2]
Well, it's worth a star in my book. Banging my head against soundpool's heap limits were annoying me on the last project I worked on, and I've used bass before (it's nice). It'll probably be easy enough to have ports for glfw and ios, but.... just saying: porting libmpt/libmodplug might've been even nicer, for those of us looking to save a few bucks! ( https://sites.google.com/a/peculiar-games.com/monkeymodplug/ )

Anyway, I've starred your project and look forward to seeing it in action.


Sammy(Posted 2013) [#3]
BASS is not badly priced for indie stuff(ยค125 per platform), this could be a great addon for Monkey(3D sound!!!), iOS support would be my request.