Open Source Character Modeller

Community Forums/Developer Stations/Open Source Character Modeller

MCP(Posted 2010) [#1]
This little tool looks quite promising so I thought I'd share it.
Blender fans should be able to export their work straight into Blender...

Make Human website

plash(Posted 2010) [#2]
I've found MakeHuman to be greatly useless for characters.
The animation didn't transfer back when I tried it, and the model was a glorious pain to clean up.

Kryzon(Posted 2010) [#3]
Shake 'n' bake stuff like this is very dangerous, especially if you're only using it because you can't model it yourself (or hire someone to do it).

Perhaps only use for reference, to study where loops should go.

Ross C(Posted 2010) [#4]
I used it for dead bodies and other static things. I poly reduced them in another app.