Cone animation

Community Forums/Developer Stations/Cone animation

DareDevil(Posted 2009) [#1]
you can clone an animation from another object?

slenkar(Posted 2009) [#2]
you mean in blitz3d using the same animation on 2 different models, ??

I dont think its possible in blitz3d but it has been done before by other people in other engines.

Yasha(Posted 2009) [#3]
EDIT: Stupid, didn't read properly, ignore...

Ricky Smith(Posted 2009) [#4]
You can use Pacemaker to save, load and share animation between models with similar skeletons.

If you want to do it in real-time you just load both models, hide & animate the source model and then copy the joint rotations to the other/visible one.

DareDevil(Posted 2009) [#5]