Community Forums/Developer Stations/L3DT

Blitz3dCoder(Posted 2008) [#1]
Alright, I downloaded the standard version, how do you get your map into blitz? It wont export to anything.

mtnhome3d(Posted 2008) [#2]
go to the hieghtfield map view and right-click on the map. select export and export it as a image and do the same withe the the texture map. make sure not to use the mosaic for the texture map part. the in blitz load it as a hieghtmap. it has options to export as a mesh but i don't know how to make that work. it always tells me that it is a bad file. maby you should use the saphire portion of the prog to view it in 3d then export from there?

Blitz3dCoder(Posted 2008) [#3]
Im gonna try this thanks!

mtnhome3d(Posted 2008) [#4]
one other thing i noticed was that the heightmaps need to be scaled very big on the Y axis to make the land rise like its supposed to.

Blitz3dCoder(Posted 2008) [#5]