Freeworld ownersCommunity Forums/Developer Stations/Freeworld owners
| Hi, today I was playing with the freeworld3d demo (http://www.freeworld3d.org), and was wondering if terrains can be imported into blitzbasic preserving texture layers. |
Somewere I read it only supports .obj export as mesh, but I don't know if vertex alpha is included. Otherwise, only collapsing texture would work, right?
Thanks in advance.
| As far as I know you cannot.|
In my project I collapsed all Terrain layers.
But I am not 100% sure. You have to read manual carefully because it may be possible to extract terrain layer info from the freeworld3D saved file.
| a little tip about buying freeworld: make sure you have an ethernet card! |
| Hi, thank you very much. |
i will be looking for some other options (I liked a lot the interface of Freeworld), but maybe it's not the ideal terrain generator for Blitz.
| Fuller: why an ethernet card is prerequisite? |
| I didnt know that Freeworld 3D can do road on terrain :) |
| Yes and can make perfect roads!.|
And most important: You can load all needed data to use these roads in Blitz3D. I've never tried but there is a description on site to read how you can load them.
| Check the system requirements, it requires an ethernet card for registration. |
| I was trying a several times to go to The Panorama 1.0|
terrain editor http://ndparking.com/gameart.dk but
it it looks dead end street.
Where is the guy Jeppe Nielsen???