PeacemakerCommunity Forums/Developer Stations/Peacemaker
| This is fully functional and is time limited to 7 days. The current version is 1.34b and contains the export to DirectX , 2d Animation, Loading and Saving of Skeletons and animation sharing between different models. Version 1.34b adds .dds texture support and improved FOV in the 3d view|
| "Pacemaker", not Peacemaker.|
Absolutely fantastic program it is too.
| It is well known around here, after all, it is written in Blitz3D. :) |
| Hi all,is pacemaker still ongoing i sent a email with no reply.|
| Yep. Nothing to worry about. |
| MMMMMmmmmmmmmmmm, Peacemaker.... ughughugh!|
Great little tool. Kudo's to Ricky Smith i believe!
| Yep PaceMaker is alive & well and currently being worked on !|
Sorry if I've missed any emails - I now have a very aggressive spam filter !! Just don't need all that viagra - yet :)
| The reason I don't look into this further is because the videos only show cartoonish models with exaggerated motions. Maybe the application can do other kinds of things, but someone like me won't look any further than what the videos on the site demonstrate. |
| I like the fact that I can strip mesh data out of file and leave just a skeleton - thus mass lowering the file sizes of animation files. Shame the .seq files it saves have to be manually renamed to .b3d ones. |