3ds max 8 to paint textures?Community Forums/Developer Stations/3ds max 8 to paint textures?
| Is there some sort of plug-in (preferrably free!) for 3ds max 8 that can allow you to paint textures onto a mesh? |
| Not really. Most of the painting tools are vertex coloring tools. I usually lay out all my UV's in max and then do all my texture painting in PS and ZBrush.|
Try tattoo,... 3d paint written in blitz.
| tattoo doesn't paint textures though, does it. |
| Yes it does. What did you think it did? |
| I only saw it paint rgb's... |
| What are rgbs?! It paints with photoshop style brushes. |
| rgb's = red blue green's = colored pixels. |
| And colored pixels are not textures?|
Seriously, there are 3 ways to color objects that I can think of.
1. Object (entity) color
2. Vertex Colors
3. Texture Maps
What are you referring too? I've been doing this for 20 years and I have no idea what you are referring to. Colors use RGB values of course, but that applies to all methods.
| I was talking about picking a texture file (bmp, tga, jpg, etc.) and painting that directly onto a mesh, like how maya does it. |
| Oh,... so you are not talking about painting on a mesh at all. You just want to apply a texture that has been already made?|
Look in the Max help at the material editor, and possibly UV coordinates if you don't already have them on your mesh.
| no, like taking a brush and painting a texture onto it...(click and drag on a mesh, the projected mesh area has that texture placed to it) |
| Ahh. Take a look at the polyboost plug-in. Lots of poly modelling stuff in there, and some good texture painting tools also.|
| awesome, thanks |
| dang, It's not free...any freeware lol? |