Exporting Wings3D Vector ColorsCommunity Forums/Developer Stations/Exporting Wings3D Vector Colors
| This is a pretty beginner-level question, but when I model in Wings3D and I set surface colors the way I like, when I export to a .3DS or other model format readable by Blitz3D, I want the colors I set in the Wings3D editor to be the skin of the model.|
Is this possible?
| To get vertex colours to work in Blitz3D, you need to use 'EntityFX entity,2'. |
| This, unfortunately, didn't help.|
It's probably Wings3D not exporting the surface color attributes of models.
| .3ds format does not support vertex colors, you need to use .obj format out of wings.|
My path from Wings to Blitz would be Wings > .obj > 3dsMax > MaxPipeline > Blitz
| Sorry, I forgot .3ds doesn't support vert colours. :)|
I don't have 3dsMax so my path would be Wings > .Obj > UltimateUnwrap > .b3d > Blitz
| Thanks a load! |