Exporting Wings3D Vector Colors

Community Forums/Developer Stations/Exporting Wings3D Vector Colors

Uber Lieutenant(Posted 2006) [#1]
This is a pretty beginner-level question, but when I model in Wings3D and I set surface colors the way I like, when I export to a .3DS or other model format readable by Blitz3D, I want the colors I set in the Wings3D editor to be the skin of the model.

Is this possible?

big10p(Posted 2006) [#2]
To get vertex colours to work in Blitz3D, you need to use 'EntityFX entity,2'.

Uber Lieutenant(Posted 2006) [#3]
This, unfortunately, didn't help.
It's probably Wings3D not exporting the surface color attributes of models.

Pongo(Posted 2006) [#4]
.3ds format does not support vertex colors, you need to use .obj format out of wings.

My path from Wings to Blitz would be Wings > .obj > 3dsMax > MaxPipeline > Blitz

big10p(Posted 2006) [#5]
Sorry, I forgot .3ds doesn't support vert colours. :)

I don't have 3dsMax so my path would be Wings > .Obj > UltimateUnwrap > .b3d > Blitz

Uber Lieutenant(Posted 2006) [#6]
Thanks a load!