3d world studio export?

Community Forums/Developer Stations/3d world studio export?

Pete Carter(Posted 2006) [#1]
Can anyone post how to get the exported mesh from 3d world studio and delete any faces with a null texture, im sure you can do it? or has anyone got any tips for cleaning up the export.


IPete2(Posted 2006) [#2]

With CShop you used to texture the faces you didn't want to see with a special tetxure which was removed by Singularity Engine I think. It had a special name which I cant remember.

Perhaps you could do the same and look through the texture names and delete faces containing that texture?


Pete Carter(Posted 2006) [#3]
its normally called null in most engines eg (torque) i would like to know how to code the romoval of brushes that have the null texture apply in blitz. im sure you can do it.

JoshK(Posted 2006) [#4]
Pete, why not just delete those faces in 3D World Studio? You don't have to use a "null" texture anymore, just hit the delete key.

Pete Carter(Posted 2006) [#5]
thank you i didnt know you could do that, i think maybe im not alone. i love 3dws it make life so much easyer! thank you again