3D World Studio file format documentationCommunity Forums/Developer Stations/3D World Studio file format documentation
| Here is documentation for the 3DWS file format. Mesh and light data area not yet included:|
To be honest, I am hoping a few people might take to writing exporters while I am working on other features. The format is straightforward and well-organized, and it should be easy to at least write a program that scans 3DWS files.
Lighting is just about done, and there isn't really a good way to get the data out of the editor yet. I don't want to do lightmaps with .x files any more, because it's a lousy way of doing things. I'd rather use a .dbo exporter, or see some DBPro code to load maps, or a new DBPro plugin. For Blitz3D, a .b3d exporter would be good, or some .bb map loading code.
I'll get to it all eventually, but if anyone wants to do it themself, here's the info.
Light are just about done, BTW: