Recommendations for 3D Texture Painting SoftwareCommunity Forums/Developer Stations/Recommendations for 3D Texture Painting Software
| I'm wondering what all of you would recommend for software/workflow for texturing 3D models. I'm would like to paint directly onto the 3D model if possible. |
| tatoo...link on tools forums...I think . |
| Tattoo is free for non commercial stuff and pretty inexpensive for the commercial license too!|
Tattoo development is currently on hold until I can do a more powerful BlitzMax version.
PaintJob 3D (Search the forum for it.)
DeepPaint3D - Wickedly expensive, but very capable
BodyPaint2 - Wickedly expensive, but also very capable
| Terabit, I thought I read somewhere about you rewriting Tattoo from scratch because of interface design issues. How's it coming? Are you very close to releasing a new version? |
| You can handle it for painting as is now, as far as I remember...|
Anyway, in my opinion, you'll end up mixing 2d editing with 3d paint. Is what i do and I own dp3d, so...
Not just yet. I've got a basic 3D engine running and a .B3D loader etc., but the GUI is a bit behind that. Since BlitzMax is still in beta, it's not possible to firm anything up yet. Tattoo (the Blitz3D one) as it stands is far from crippled. It does everything I originally intended it to do and more. But as you know expectations raise as the product develops (look at the way Blitz3D has grown over it's lifetime!).
When the BlitzMax version is put together I hope to build in a bit more headroom this time.
Bob3D is correct too. Mesh painting is very useful for getting the basics done, but a 2D package will almost always have more features and a greater degree of accuracy.
| Terabit wrote:|
Since BlitzMax is still in beta
I thought it that just the docs had to be finalized and then it could packaged and sold! Argh.
Anyway, Tatoo is very good program.
| I have found Tattoo very useful... sure, it's not quite DeepPaint3D, but it's more stable and *a lot* cheaper too ;P |
ACK!!! I thought it that just the docs had to be finalized and then it could packaged and sold! Argh.
Don't panic it's just *my* perspective really. Tattoo is 3D based and that aspect of BlitzMax is not really well developed yet. Most other stuff looks ready to roll. But you already knew that. 8p
| I apologize for the english grammer problems.|
My grammer ain't the goodest at 5am.
| BodyPaint 3D R2 |
| try some demos out, i use deep paint its solid and does what its supposed to, wish i had known about tattoo though|
deep paint 3d