gameSpace/trueSpace object name problemCommunity Forums/Developer Stations/gameSpace/trueSpace object name problem
| I just bought gameSpace, which for most intents and purposes is the same as truespace.|
i tried Save Object for levels, objects, etc. Also tried saving entire scenes, but those don't save in b3d format.
The object or objects I save are named, according to the Object Info panel.
I even tried selecting all the objects in the level (well that's the only way to save separate objects together, in b3b format). I changed the name from 'selection' to 'root'.
I bring them into blitz, and I cannot read the EntityName, it's always blank.
I can't figure out what I'm doing wrong.
| Ryan, |
Try using LoadAnimMesh...
EntityName$(GetChild('Your Object's Handle',1))
Even if you only have one object, Truespace makes that object a child of the scene.
It works, and use it all the time.
Oh yeah, You will have to parse the Text, because Truespace puts "Frame.." Before the Name, I don't know why or how to get rid of it, but you can do that in code.