Community Forums/Developer Stations/boning

Bouncer(Posted 2004) [#1]
Is there any free program one can use to make some bones on models?

Doggie(Posted 2004) [#2]
anim8or and truespace3.2

Beaker(Posted 2004) [#3]
Bouncer - I have a b3d boning tool (unfinished). As long as you don't require animation it might fit your needs. E-mail me.

jhocking(Posted 2004) [#4]
CharacterFX isn't free, but it is extrememly cheap ($15 I think) and is an extremely good animation tool. It even does blended vertex weights, something other tools like Milkshape don't do. Oh, and it exports directly to b3d file format.

QuickSilva(Posted 2004) [#5]
I agree, CFX is the way to go. Especially since it supports weighted bones as JHocking says.


LuckyPhil(Posted 2004) [#6]
Is there a tool that will allow you to importa b3d file?

CFS seems to only import 3ds files. (It can export b3d though)

jhocking(Posted 2004) [#7]
Ultimate Unwrap is the only tool I know of which can import b3d files. It doesn't animate however; you would want to use Ultimate Unwrap to convert from b3d to some other file format. Exporting to 3ds would work well for a static textured model, but for something animated you'd need to export to ms3d Milkshape file format, and then use Milkshape to convert to Milkshape ASCII (which CharacterFX can import.)

Sound like a hassle? Well, sure. Why are you trying to import a b3d file?

LuckyPhil(Posted 2004) [#8]
I've got Quill3D, and it can only export .b3d or .x format

Quill3D doesn't support boning, and I'm trying to work out the best way of animating my model once I have finished it in Quill3D.


jhocking(Posted 2004) [#9]
It can only export b3d or x file formats? Damn, that sucks. Yeah, you'll need to get Ultimate Unwrap to convert to another file format. Or start using a different modeling tool.

Agamer(Posted 2004) [#10]
I perosnly never like Anim8tor