gile[s] and brush flagsCommunity Forums/Developer Stations/gile[s] and brush flags
got a small problem with the brush flags ... i got a material that shouldnt have vertex colors set to on. I switched off "Vert. Color" in the material properties but it's still exportet with flag 2 set to on.
Is this a bug ?
You probably have it set to using Vertex Lighting?
Please use the gile[s] forum, at: http://gilesforum.proboards26.com
| hmmm, i tried to register at gile[s] forum .. but the ths site was extremly slow ... i accidently hit reload. Now i cant use my Name again :-(|
Well, i try it another day !
btw ... i did not have it set to Vertex Lighting ! ... i tried it again, same result ! I use gile 1.18 and the problem is only by exporting to b3d !
| Okidokes, I'll take a look.|
Edit: Ok, got it sorted. Now it will only save vertex colours, if one of the surfaces of mesh require them.