gile[s] and brush flags

Community Forums/Developer Stations/gile[s] and brush flags

Klaas(Posted 2004) [#1]
got a small problem with the brush flags ... i got a material that shouldnt have vertex colors set to on. I switched off "Vert. Color" in the material properties but it's still exportet with flag 2 set to on.
Is this a bug ?

fredborg(Posted 2004) [#2]

You probably have it set to using Vertex Lighting?

Please use the gile[s] forum, at:

Klaas(Posted 2004) [#3]
hmmm, i tried to register at gile[s] forum .. but the ths site was extremly slow ... i accidently hit reload. Now i cant use my Name again :-(
Well, i try it another day !
btw ... i did not have it set to Vertex Lighting ! ... i tried it again, same result ! I use gile 1.18 and the problem is only by exporting to b3d !

fredborg(Posted 2004) [#4]
Okidokes, I'll take a look.

Edit: Ok, got it sorted. Now it will only save vertex colours, if one of the surfaces of mesh require them.