Terrain Shader (by Dr Av) and Win98

Community Forums/Developer Stations/Terrain Shader (by Dr Av) and Win98

Beaker(Posted 2004) [#1]
It doesn't seem to run on my machine, seems like a problem with the wrap thing. Anyone else managed to get it to work on Win98 ?


dangerdave(Posted 2004) [#2]
I have WinME and it seems to install properly, but absolutely pukes when it tries to run.
Windows is not seeing as a valid file.

I uninstalled, re-downloaded it, and still get the same problem.

Bolo_Loco(Posted 2004) [#3]
Yes,the same here :-((

( WinME )


Rob Farley(Posted 2004) [#4]
I think you guys are going to have to contact idigicon about this one, they wrapped it up to create the installer, I only sent them a zip.

I've passed this thread onto Idigicon though, hopefully they'll get it sorted soon.

CopperCircle(Posted 2004) [#5]
Rob, is 512x512 the maximum texture size it can produce?

Rob Farley(Posted 2004) [#6]
No, it goes up to anything your graphics card (or blitz) will handle. I've not tested it beyond 2048x2048 though. As it starts getting pretty sluggish (on my set up at least!).

I've just sent Idigicon an update for terrain shader so hopefully this will filter down to people who have purchased it. It speeds up render time by 10x.

Doggie(Posted 2004) [#7]
Hey cool. Hopefully I'll get the upgrade e-mail soon.