SculptGLCommunity Forums/Developer Stations/SculptGL
Works quite well
| Wonderful. Thanks. |
| That really good and have you guys made terrains yet? |
| Realy great stuff indeed. Did this in no time.|
| That's excellent. Glad I posted the link.|
I post stuff like this when I run across it
in case somebody might like it.
Oddly enough I was Googling for voxel editors
when the link came up.
| Many thanks. Love the shear simplicity of molding a blob or block of 'wax' into something like this. This is how modeling should be: more real world like. And also love the spray paint function, metallic effects etc.|
Only downside was that the exported .obj wasn't swallowed ok by DeleD or fragmotion. But on the other hand compatibility seems to be an issue in many applications, for I also can't get any free lightmapper to swallow the model of a building I did.
| I don't know what's best about this: The fact that this is actually better than ZBrush or that it's free. |